Item Use Script
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1 bonus bStr,1;
2 bonus bAgi,1;
3 bonus2 bAddRace,RC_DemiHuman,35;
4 bonus2 bAddRace,RC_Player_Human,35;
5 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;
6 bonus2 bIgnoreDefRaceRate,RC_Player_Human,10;
7 bonus bUnbreakableWeapon;
8 autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
9 if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)
10 bonus bMatkRate,45;
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