Item Use Script
|
1 bonus2 bAddRace,RC_DemiHuman,35;
2 bonus2 bAddRace,RC_Player_Human,35;
3 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
5 bonus2 bSkillAtk,"GS_TRIPLEACTION",30;
6 bonus bUnbreakableWeapon;
7 .@r = getrefine();
8 if (.@r>5) {
9 bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
10 bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
11 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
12 bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
13 }
14 if (.@r>8) {
15 bonus2 bAddClass,Class_All,.@r;
16 }
|