Item Use Script
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1 bonus2 bAddRace,RC_DemiHuman,55;
2 bonus2 bAddRace,RC_Player_Human,55;
3 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
5 bonus bSplashRange,1;
6 bonus2 bSkillAtk,"GS_TRIPLEACTION",30;
7 bonus bUnbreakableWeapon;
8 .@r = getrefine();
9 if (.@r>5) {
10 bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
11 bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
12 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
13 bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
14 }
15 if (.@r>8) {
16 bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2;
17 bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;
18 }
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