Item Use Script
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1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,15;
3 bonus bUnbreakableWeapon;
4 bonus2 bSkillAtk,"KO_HUUMARANKA",15;
5 if (.@r>=7) {
6 bonus bVariableCastrate,-15;
7 bonus bBaseAtk,60;
8 }
9 if (.@r>=9) {
10 bonus2 bSkillAtk,"KO_HUUMARANKA",20;
11 autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;
12 }
13 if (.@r>=11) {
14 bonus bDelayrate,-20;
15 bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
16 }
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