Item Use Script
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1 bonus bStr,2;
2 bonus2 bAddRace,RC_DemiHuman,45;
3 bonus2 bAddRace,RC_Player_Human,45;
4 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;
5 bonus2 bIgnoreDefRaceRate,RC_Player_Human,10;
6 bonus bUnbreakableWeapon;
7 if (BaseJob == Job_Crusader)
8 bonus bAspdRate,20;
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