Item Use Script
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1 bonus bMaxHPrate,5;
2 bonus bMaxSPrate,5;
3 bonus bMatk,10;
4 bonus bBaseAtk,10;
5 .@r = getrefine();
6 if (readparam(bStr) >= 90)
7 bonus bStr,.@r/2;
8 if (readparam(bInt) >= 90)
9 bonus bInt,.@r/2;
10 if (readparam(bAgi) >= 90)
11 bonus bAgi,.@r/2;
12 if (readparam(bVit) >= 90)
13 bonus bVit,.@r/2;
14 if (readparam(bDex) >= 90)
15 bonus bDex,.@r/2;
16 if (readparam(bLuk) >= 90)
17 bonus bLuk,.@r/2;
18 .@c = (.@r+1)*30;
19 bonus2 bAddEff,Eff_Stun,.@c;
20 bonus2 bAddEff,Eff_Silence,.@c;
21 bonus2 bAddEff,Eff_Curse,.@c;
22 bonus2 bAddEff,Eff_Poison,.@c;
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