Item Use Script
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1 bonus2 bAddRace,RC_DemiHuman,75;
2 bonus2 bAddRace,RC_Player_Human,75;
3 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
5 bonus bUnbreakableWeapon;
6 .@r = getrefine();
7 if (.@r>5) {
8 bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
9 bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
10 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
11 bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
12 bonus bAspdRate,5;
13 }
14 if (.@r>8) {
15 bonus2 bAddEff,Eff_Stun,2000;
16 bonus bAspdRate,5;
17 }
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