Item Use Script
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1 bonus bUnbreakableWeapon;
2 .@r = getrefine();
3 bonus2 bAddEff,Eff_Stun,300*.@r;
4 bonus4 bSetDefRace,RC_Player_Human,10000,5000,1;
5 bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1;
6 bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1;
7 bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1;
8 bonus bAspdRate,2+.@r;
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