| 
                       
                        1 .@r = getrefine();
                       
                      
                        2 bonus bAtkEle,Ele_Fire;
                       
                      
                        3 if (.@r>=7) {
                       
                      
                        4 bonus2 bMagicAddEle,Ele_Earth,10;
                       
                      
                        5 bonus2 bMagicAddEle,Ele_Water,10;
                       
                      
                        6 bonus2 bMagicAddRace,RC_DemiHuman,10;
                       
                      
                        7 bonus2 bMagicAddRace,RC_Insect,10;
                       
                      
                        8 }
                       
                      
                        9 if (.@r>=9) {
                       
                      
                        10 bonus2 bMagicAddEle,Ele_Earth,15;
                       
                      
                        11 bonus2 bMagicAddEle,Ele_Water,15;
                       
                      
                        12 bonus2 bMagicAddRace,RC_DemiHuman,15;
                       
                      
                        13 bonus2 bMagicAddRace,RC_Insect,15;
                       
                      
                        14 }
                       
                     |