Item Use Script
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1 bonus2 bAddRace,RC_DemiHuman,55;
2 bonus2 bAddRace,RC_Player_Human,55;
3 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
5 .@r = getrefine();
6 bonus bCritAtkRate,min(10,.@r)*2;
7 bonus bUnbreakableWeapon;
8 if (.@r>5) {
9 bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
10 bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
11 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
12 bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
13 }
14 if (.@r>8)
15 bonus2 bSkillAtk,"AC_DOUBLE",20;
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