1 .@r = getrefine();
2 .@dmg = 10;
3 .@delay = -15-6*getskilllv("GN_CRAZYWEED");
4 bonus bMdef,15;
5 bonus bNoCastCancel;
6 bonus2 bVariableCastrate,"GN_CRAZYWEED",-50;
7 bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50;
8 bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50;
9 if (.@r>=7) {
10 .@dmg += 15;
11 if (.@r>=9) {
12 .@dmg += 25;
13 if (.@r>=10) {
14 bonus bIgnoreMDefRace,RC_All;
15 }
16 }
17 }
18 if (getskilllv("GN_FIRE_EXPANSION") == 5)
19 bonus2 bAddClass,Class_Boss,50;
20 if (getskilllv("GN_CRAZYWEED") == 5) {
21 .@delay -= 25;
22 bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500;
23 }
24 bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg;
25 bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg;
26 bonus bDelayrate,.@delay;
|