Item Use Script
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1 bonus bInt,5;
2 bonus bDex,5;
3 bonus bMdef,10;
4 bonus2 bSubEle,Ele_Dark,5;
5 bonus2 bSubEle,Ele_Undead,5;
6 bonus2 bSubRace,RC_Demon,5;
7 bonus2 bSubRace,RC_Undead,5;
8 .@r = getrefine();
9 .@val = (readparam(bInt)+readparam(bDex))/20;
10 if (.@r>=7) {
11 bonus bSPGainValue,10;
12 if (.@r>=8) {
13 bonus bBaseAtk,5*.@val;
14 bonus bDelayrate,-1*.@val;
15 if (.@r>=9) {
16 bonus bSPGainValue,10;
17 }
18 }
19 }
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