Item Use Script
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1 bonus bMdef,15;
2 bonus bMaxHPrate,3;
3 bonus bMaxSPrate,3;
4 bonus bMatkRate,2;
5 bonus2 bMagicAtkEle,Ele_Neutral,2;
6 bonus2 bMagicAtkEle,Ele_Fire,2;
7 .@r = getrefine();
8 if (.@r>=5) {
9 bonus bMaxHPrate,7;
10 bonus bMaxSPrate,7;
11 bonus bMatkRate,3;
12 bonus2 bMagicAtkEle,Ele_Neutral,3;
13 bonus2 bMagicAtkEle,Ele_Fire,3;
14 }
15 if (.@r>=5) {
16 bonus bMaxHPrate,10;
17 bonus bMaxSPrate,10;
18 bonus bMatkRate,5;
19 bonus2 bMagicAtkEle,Ele_Neutral,5;
20 bonus2 bMagicAtkEle,Ele_Fire,5;
21 }
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