Item Use Script
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1 bonus2 bAddRace,RC_DemiHuman,2;
2 bonus2 bAddRace,RC_Player_Human,2;
3 bonus2 bMagicAddRace,RC_DemiHuman,2;
4 bonus2 bMagicAddRace,RC_Player_Human,2;
5 .@r = getrefine();
6 bonus bMaxHP,.@r*10;
7 if (.@r>=7) {
8 bonus2 bAddRace,RC_DemiHuman,1;
9 bonus2 bMagicAddRace,RC_DemiHuman,1;
10 bonus2 bAddRace,RC_Player_Human,1;
11 bonus2 bMagicAddRace,RC_Player_Human,1;
12 }
13 if (.@r>=9) {
14 bonus2 bAddRace,RC_DemiHuman,2;
15 bonus2 bMagicAddRace,RC_DemiHuman,2;
16 bonus2 bAddRace,RC_Player_Human,2;
17 bonus2 bMagicAddRace,RC_Player_Human,2;
18 }
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