1 skill "BS_GREED",1;
2 .@r = getrefine();
3 if (.@r>=7) {
4 if (readparam(bStr)>=90) {
5 bonus bBaseAtk,(.@r>=9)?30:20;
6 }
7 if (readparam(bInt)>=90) {
8 bonus bMatk,(.@r>=9)?50:30;
9 }
10 if (readparam(bVit)>=90) {
11 bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5;
12 }
13 if (readparam(bAgi)>=90) {
14 bonus bAspdRate,8;
15 if (.@r>=9) {
16 bonus bAspd,1;
17 }
18 }
19 if (readparam(bDex)>=90) {
20 bonus bLongAtkRate,(.@r>=9)?10:5;
21 }
22 if (readparam(bLuk)>=90) {
23 bonus bCritAtkRate,(.@r>=9)?15:10;
24 }
25 }
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