Item Use Script
|
1 .@r = getrefine();
2 .@val = 3*(.@r/2);
3 bonus2 bAddEle,Ele_Dark,(20+.@val);
4 bonus2 bAddRace,RC_Demon,(20+.@val);
5 bonus2 bAddRace,RC_Undead,(20+.@val);
6 bonus2 bSubRace,RC_Demon,(10+.@val);
7 bonus2 bSubEle,Ele_Undead,(10+.@val);
8 bonus2 bSubEle,Ele_Dark,(10+.@val);
9 bonus bHPGainValue,50;
10 bonus bSPGainValue,(.@r/2);
11 bonus2 bAddEff2,Eff_Confusion,1000;
|