Item Use Script
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1 .@r = getrefine();
2 bonus bMatk,200;
3 bonus bUnbreakableWeapon;
4 bonus2 bMagicAtkEle,Ele_Neutral,7;
5 bonus2 bMagicAtkEle,Ele_Fire,7;
6 bonus2 bMagicAtkEle,Ele_Water,7;
7 if (.@r>=7) {
8 bonus bVariableCastrate,-10;
9 bonus bMatk,40;
10 }
11 if (.@r>=9) {
12 bonus2 bMagicAtkEle,Ele_Neutral,8;
13 bonus2 bMagicAtkEle,Ele_Fire,8;
14 bonus2 bMagicAtkEle,Ele_Water,8;
15 autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;
16 }
17 if (.@r>=11) {
18 bonus bDelayrate,-20;
19 }
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