Item Use Script
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1 .@r = getrefine();
2 .@red = 10;
3 bonus bUnbreakableWeapon;
4 if (.@r >= 7) {
5 .@red += 15;
6 if (.@r >= 9) {
7 bonus bLongAtkRate,15;
8 if (.@r >= 11) {
9 bonus bDelayrate,-10;
10 }
11 }
12 }
13 bonus2 bSubSize,Size_Medium,.@red;
14 bonus2 bSubSize,Size_Large,.@red;
15 bonus2 bMagicSubSize,Size_Medium,.@red;
16 bonus2 bMagicSubSize,Size_Large,.@red;
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