Item Use Script
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1 .@r = getrefine();
2 bonus bMatk,4*.@r;
3 bonus bMatkRate,5;
4 if (.@r>=9) {
5 bonus2 bMagicAtkEle,Ele_Fire,15;
6 bonus2 bMagicAtkEle,Ele_Wind,15;
7 bonus2 bMagicAtkEle,Ele_Water,15;
8 bonus2 bMagicAtkEle,Ele_Earth,15;
9 }
10 if (.@r>=11)
11 autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
12 /* Unknow Rates and Specialeffect */
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