Item Use Script
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1 .@r = getrefine();
2 bonus2 bSkillAtk,"GS_DESPERADO",15;
3 bonus2 bSkillAtk,"RL_FIREDANCE",15;
4 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;
5 if (.@r>=9) {
6 bonus2 bSkillAtk,"GS_DESPERADO",3;
7 bonus2 bSkillAtk,"RL_FIREDANCE",3;
8 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3;
9 if (.@r>=11) {
10 bonus2 bSkillAtk,"GS_DESPERADO",7;
11 bonus2 bSkillAtk,"RL_FIREDANCE",7;
12 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7;
13 }
14 }
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