Item Use Script
|
1 .@r = getrefine();
2 bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;
3 bonus2 bSkillAtk,"RL_R_TRIP",15;
4 bonus2 bSkillAtk,"RL_S_STORM",15;
5 if (.@r>=9) {
6 bonus2 bSkillAtk,"RL_BANISHING_BUSTER",3;
7 bonus2 bSkillAtk,"RL_R_TRIP",3;
8 bonus2 bSkillAtk,"RL_S_STORM",3;
9 if (.@r>=11) {
10 bonus2 bSkillAtk,"RL_BANISHING_BUSTER",7;
11 bonus2 bSkillAtk,"RL_R_TRIP",7;
12 bonus2 bSkillAtk,"RL_S_STORM",7;
13 }
14 }
|