Item Use Script
|
1 .@r = getrefine();
2 bonus2 bMagicAtkEle,Ele_All,5;
3 bonus2 bSkillAtk,"WM_REVERBERATION",15;
4 if (.@r>=7) {
5 bonus2 bMagicAtkEle,Ele_All,5;
6 bonus2 bSkillAtk,"WM_REVERBERATION",15;
7 if (.@r>=9) {
8 bonus2 bMagicAtkEle,Ele_All,5;
9 bonus2 bSkillAtk,"WM_REVERBERATION",15;
10 if (.@r>=11) {
11 bonus2 bMagicAtkEle,Ele_All,10;
12 bonus2 bSkillAtk,"WM_REVERBERATION",15;
13 }
14 }
15 }
|