Item Use Script
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1 .@r = getrefine();
2 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;
3 bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;
4 if (.@r>=7) {
5 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;
6 bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;
7 if (.@r>=9) {
8 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000;
9 bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000;
10 if (.@r>=11) {
11 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000;
12 bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000;
13 }
14 }
15 }
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