Item Use Script
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1 .@r = getrefine();
2 bonus bInt,2;
3 bonus bMdef,5;
4 bonus bAspdRate,10;
5 bonus bBaseAtk,6*.@r;
6 bonus bMatk,6*.@r;
7 if (.@r>=10) {
8 skill "PR_LEXAETERNA",1;
9 autobonus2 "{ bonus bAspdRate,40; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
10 }
11 else if (.@r>=9)
12 autobonus2 "{ bonus bAspdRate,20; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
13 else if (.@r>=7)
14 autobonus2 "{ bonus bAspdRate,10; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
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