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                      Item Use Script
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                        1 .@r = getrefine();
                       
                      
                        2 bonus bInt,2;
                       
                      
                        3 bonus bMdef,5;
                       
                      
                        4 bonus bAspdRate,10;
                       
                      
                        5 bonus bBaseAtk,6*.@r;
                       
                      
                        6 bonus bMatk,6*.@r;
                       
                      
                        7 if (.@r>=10) {
                       
                      
                        8 skill "PR_LEXAETERNA",1;
                       
                      
                        9 autobonus2 "{ bonus bAspdRate,40; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
                       
                      
                        10 }
                       
                      
                        11 else if (.@r>=9)
                       
                      
                        12 autobonus2 "{ bonus bAspdRate,20; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
                       
                      
                        13 else if (.@r>=7)
                       
                      
                        14 autobonus2 "{ bonus bAspdRate,10; }",50,30000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_HASTEUP; }";
                       
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