Item Use Script
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1 .@l = BaseLevel;
2 .@a = getskilllv("CR_TRUST");
3 bonus bMatk,180;
4 bonus bMatkRate,5;
5 bonus bVariableCastrate,-1*.@a;
6 if (.@l>=105) {
7 bonus2 bMagicAtkEle,Ele_Neutral,10;
8 bonus2 bMagicAtkEle,Ele_Holy,10;
9 bonus2 bSkillAtk,"PA_PRESSURE",25;
10 bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
11 if (.@l>=110) {
12 bonus2 bMagicAddSize,Size_All,15;
13 bonus2 bMagicAtkEle,Ele_Neutral,15;
14 bonus2 bMagicAtkEle,Ele_Holy,15;
15 if (.@l>=115) {
16 bonus2 bSkillAtk,"PA_PRESSURE",15;
17 bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
18 }
19 }
20 }
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