Item Use Script
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1 bonus2 bMagicAtkEle,Ele_Fire,3;
2 bonus2 bMagicAtkEle,Ele_Wind,3;
3 bonus2 bMagicAtkEle,Ele_Water,3;
4 bonus2 bAddClass,Class_All,3;
5 .@r = getrefine();
6 if (.@r) {
7 bonus bBaseAtk,.@r*2;
8 bonus bMatk,.@r*2;
9 }
10 .@i = min(BaseLevel,180)/15*3;
11 bonus bBaseAtk,.@i;
12 bonus bMatk,.@i;
13 if (.@r>=7) {
14 bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU");
15 }
16 if (.@r>=9) {
17 bonus2 bAddSize,Size_All,10;
18 bonus2 bMagicAddSize,Size_All,10;
19 }
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