Item Use Script
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1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,2;
3 bonus bBaseAtk,3*.@r;
4 bonus bBaseAtk,3*(min(BaseLevel,195)/15);
5 if (.@r>=7) {
6 bonus bDelayrate,-1*getskilllv("KO_LEFT");
7 }
8 if (.@r>=9) {
9 bonus bShortAtkRate,10;
10 bonus2 bSkillAtk,"ASC_METEORASSAULT",25;
11 bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
12 }
13 if (.@r>=11) {
14 bonus2 bAddSize,Size_All,15;
15 bonus bDelayrate,-10;
16 }
17 if (.@r>=13) {
18 bonus2 bSkillAtk,"ASC_METEORASSAULT",15;
19 bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
20 }
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