Item Use Script
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1 .@l = BaseLevel;
2 .@a = getskilllv("RG_PLAGIARISM");
3 bonus bMatk,180;
4 bonus bMatkRate,3;
5 bonus bDelayrate,-1*.@a;
6 bonus2 bAddClass,Class_ALL,3;
7 if (.@l>=105) {
8 bonus2 bSkillAtk,"SC_FATALMENACE",25;
9 bonus bAspd,1;
10 if (.@l>=110) {
11 bonus bShortAtkRate,15;
12 bonus2 bAddSize,Size_ALL,15;
13 bonus2 bMagicAddSize,Size_ALL,15;
14 if (.@l>=115) {
15 bonus2 bSkillAtk,"SC_FATALMENACE",15;
16 bonus2 bMagicAtkEle,Ele_Neutral,15;
17 bonus2 bMagicAtkEle,Ele_Fire,15;
18 }
19 }
20 }
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