Item Use Script
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1 .@l = BaseLevel;
2 .@a = getskilllv("SA_AUTOSPELL");
3 bonus bMatk,180;
4 bonus bMatkRate,5;
5 bonus bAspdRate,1*.@a;
6 if (.@l>=105) {
7 bonus2 bMagicAtkEle,Ele_Water,10;
8 bonus2 bMagicAtkEle,Ele_Wind,10;
9 bonus2 bMagicAtkEle,Ele_Earth,10;
10 bonus2 bMagicAtkEle,Ele_Fire,10;
11 bonus2 bSkillAtk,"MG_FIREBOLT",25;
12 bonus2 bSkillAtk,"MG_COLDBOLT",25;
13 bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;
14 bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;
15 bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;
16 if (.@l>=110) {
17 bonus2 bMagicAtkEle,Ele_Water,15;
18 bonus2 bMagicAtkEle,Ele_Wind,15;
19 bonus2 bMagicAtkEle,Ele_Earth,15;
20 bonus2 bMagicAtkEle,Ele_Fire,15;
21 bonus2 bMagicAddSize,Size_ALL,15;
22 if (.@l>=115) {
23 bonus2 bSkillAtk,"MG_FIREBOLT",15;
24 bonus2 bSkillAtk,"MG_COLDBOLT",15;
25 bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;
26 bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;
27 bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;
28 }
29 }
30 }
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