Item Use Script
|
1 .@r = getrefine();
2 bonus bMatk,350;
3 bonus bUnbreakableWeapon;
4 bonus bMatkRate,7;
5 bonus2 bAddClass,Class_All,7;
6 bonus2 bSkillAtk,"SU_CN_METEOR",15;
7 bonus2 bSkillAtk,"SU_PICKYPECK",15;
8 if (.@r>=7) {
9 bonus bAspdRate,10;
10 bonus bVariableCastrate,-10;
11 }
12 if (.@r>=9) {
13 bonus2 bSkillAtk,"SU_CN_METEOR",20;
14 bonus2 bSkillAtk,"SU_PICKYPECK",20;
15 autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;
16 }
17 if (.@r>=11) {
18 bonus bDelayrate,-20;
19 }
|