Item Use Script
|
1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC;
4 bonus bVariableCastrate,-3*(.@r/3);
5 bonus bMatk,6*(.@r/3);
6 if (.@r>=7) {
7 bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;
8 bonus2 bSkillAtk,"SU_CN_METEOR",15;
9 }
10 if (.@r>=9) {
11 bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;
12 }
13 if (.@r>=11) {
14 bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;
15 bonus2 bSkillAtk,"SU_CN_METEOR",20;
16 }
|