Item Use Script
|
1 .@r = getrefine();
2 bonus bAtkEle,Ele_Holy;
3 bonus bUnbreakableWeapon;
4 bonus bMatk,190;
5 bonus bVit,2;
6 bonus bInt,6;
7 autobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC;
8 bonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3);
9 if (.@r>=7) {
10 bonus2 bMagicAtkEle,Ele_Holy,15;
11 if (.@r>=9) {
12 bonus bDelayrate,-15;
13 bonus2 bSkillAtk,"AB_JUDEX",30;
14 if (.@r>=11) {
15 autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS";
16 }
17 }
18 }
|