1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*15;
3 bonus bLongAtkRate,.@r/3*4;
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;
6 bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;
7 }
8 if (.@r>=9) {
9 bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
10 bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;
11 }
12 if (.@r>=11) {
13 bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;
14 bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;
15 bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15;
16 }
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