Item Use Script
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1 .@r = getrefine();
2 bonus bMatk,160;
3 bonus bUnbreakableWeapon;
4 bonus2 bMagicAtkEle,Ele_Holy,3;
5 bonus2 bAddClass,Class_All,3;
6 bonus bMatk,2*.@r;
7 bonus bBaseAtk,2*.@r;
8 bonus bMatk,3*(min(BaseLevel,180)/15);
9 bonus bBaseAtk,3*(min(BaseLevel,180)/15);
10 if (.@r>=7) {
11 bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");
12 }
13 if (.@r>=9) {
14 bonus2 bAddSize,Size_All,10;
15 bonus2 bMagicAddSize,Size_All,10;
16 }
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