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                      Item Use Script
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                        1 .@r = getrefine();
                       
                      
                        2 bonus bMatk,160;
                       
                      
                        3 bonus bUnbreakableWeapon;
                       
                      
                        4 bonus2 bMagicAtkEle,Ele_Holy,3;
                       
                      
                        5 bonus2 bAddClass,Class_All,3;
                       
                      
                        6 bonus bMatk,2*.@r;
                       
                      
                        7 bonus bBaseAtk,2*.@r;
                       
                      
                        8 bonus bMatk,3*(min(BaseLevel,180)/15);
                       
                      
                        9 bonus bBaseAtk,3*(min(BaseLevel,180)/15);
                       
                      
                        10 if (.@r>=7) {
                       
                      
                        11 bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");
                       
                      
                        12 }
                       
                      
                        13 if (.@r>=9) {
                       
                      
                        14 bonus2 bAddSize,Size_All,10;
                       
                      
                        15 bonus2 bMagicAddSize,Size_All,10;
                       
                      
                        16 }
                       
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