Item Use Script
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1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 bonus bMatkRate,2;
4 bonus2 bAddClass,Class_All,2;
5 bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);
6 bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
7 if (.@r>=7) {
8 bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");
9 bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");
10 }
11 if (.@r>=9) {
12 bonus bDelayrate,-10;
13 bonus2 bSkillAtk,"AB_DUPLELIGHT",25;
14 bonus2 bSkillAtk,"AB_JUDEX",25;
15 }
16 if (.@r>=11) {
17 bonus2 bMagicAddSize,Size_All,15;
18 bonus2 bMagicAtkEle,Ele_Holy,15;
19 }
20 if (.@r>=13) {
21 bonus2 bSkillAtk,"AB_DUPLELIGHT",15;
22 bonus2 bSkillAtk,"AB_JUDEX",15;
23 }
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