Item Use Script
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1 .@a = getskilllv("HP_MEDITATIO");
2 bonus bMatkRate,3;
3 bonus bCritical,15;
4 bonus bAspdRate,1*.@a;
5 if (BaseLevel>=105) {
6 bonus bVariableCastrate,-10;
7 bonus bDelayrate,-10;
8 bonus2 bSkillAtk,"PR_MAGNUS",25;
9 bonus2 bSkillAtk,"AB_JUDEX",25;
10 bonus2 bSkillAtk,"AB_DUPLELIGHT",25;
11 if (BaseLevel>=110) {
12 bonus2 bMagicAtkEle,Ele_Neutral,20;
13 bonus2 bMagicAtkEle,Ele_Holy,20;
14 bonus2 bAddSize,Size_All,15;
15 bonus2 bMagicAddSize,Size_ALL,15;
16 if (BaseLevel>=115) {
17 bonus2 bSkillAtk,"PR_MAGNUS",15;
18 bonus2 bSkillAtk,"AB_JUDEX",15;
19 bonus2 bSkillAtk,"AB_DUPLELIGHT",15;
20 }
21 }
22 }
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