Item Use Script
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1 bonus bMdef,8;
2 bonus bUnbreakableHelm,1;
3 bonus2 bAddItemHealRate,579,50;
4 bonus2 bAddItemHealRate,544,125;
5 bonus2 bAddItemHealRate,551,125;
6 .@r = getrefine();
7 if (.@r>=5) {
8 bonus2 bAddItemHealRate,579,50;
9 bonus2 bAddItemHealRate,544,125;
10 bonus2 bAddItemHealRate,551,125;
11 }
12 if (.@r>=6) {
13 bonus2 bAddItemHealRate,579,50;
14 bonus2 bAddItemHealRate,544,125;
15 bonus2 bAddItemHealRate,551,125;
16 }
17 if (.@r>=7) {
18 bonus2 bAddItemHealRate,579,50;
19 bonus2 bAddItemHealRate,544,125;
20 bonus2 bAddItemHealRate,551,125;
21 }
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