Item Use Script
|
1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,2;
3 bonus bBaseAtk,3*.@r;
4 bonus bBaseAtk,3*(min(BaseLevel,195)/15);
5 if (.@r>=7) {
6 bonus bDelayrate,-(getskilllv("AS_KATAR")/2);
7 if (.@r>=9) {
8 bonus bShortAtkRate,10;
9 bonus2 bSkillAtk,"ASC_METEORASSAULT",25;
10 bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
11 if (.@r>=11) {
12 bonus2 bAddSize,Size_All,15;
13 bonus bDelayrate,-10;
14 if (.@r>=13) {
15 bonus2 bSkillAtk,"ASC_METEORASSAULT",15;
16 bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
17 }
18 }
19 }
20 }
|