Item Use Script
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1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);
3 bonus bMaxHP,250*.@r;
4 bonus bMaxSP,20*.@r;
5 if (.@r>=7) {
6 bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");
7 }
8 if (.@r>=9) {
9 bonus bVariableCastrate,-10;
10 bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;
11 bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;
12 bonus2 bSkillAtk,"RK_DRAGONBREATH",25;
13 }
14 if (.@r>=11) {
15 bonus bLongAtkRate,15;
16 bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;
17 }
18 if (.@r>=13) {
19 bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
20 bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
21 bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
22 }
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