Item Use Script
|
1 bonus bUnbreakableWeapon;
2 .@r = getrefine();
3 bonus bMatk,.@r/2*15;
4 bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;
5 if (.@r>=7) {
6 bonus bVariableCastrate,-10;
7 bonus2 bMagicAtkEle,Ele_Water,15;
8 bonus2 bMagicAtkEle,Ele_Wind,15;
9 }
10 if (.@r>=9) {
11 bonus2 bSkillCooldown,"WL_JACKFROST",-1000;
12 bonus bDelayrate,-5;
13 }
14 if (.@r>=11) {
15 bonus2 bMagicAddSize,Size_All,15;
16 bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;
17 }
|