Item Use Script
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1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,2;
3 bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);
4 if (.@r>=7) {
5 bonus bLongAtkRate,getskilllv("AC_VULTURE");
6 }
7 if (.@r>=9) {
8 bonus bDelayrate,-10;
9 bonus2 bSkillAtk,"RA_AIMEDBOLT",25;
10 bonus2 bSkillAtk,"SN_SHARPSHOOTING",25;
11 }
12 if (.@r>=11) {
13 bonus2 bAddSize,Size_All,15;
14 bonus2 bAddClass,Class_All,10;
15 }
16 if (.@r>=13) {
17 bonus2 bSkillAtk,"RA_AIMEDBOLT",15;
18 bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;
19 }
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