Item Use Script
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1 .@r = getrefine();
2 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;
3 bonus bAspdRate,3*(.@r/3);
4 bonus bBaseAtk,6*(.@r/3);
5 if (.@r>=7) {
6 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;
7 }
8 if (.@r>=9) {
9 bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;
10 }
11 if (.@r>=11) {
12 autobonus3 "{ bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",25; }",1000,10000,"RL_C_MARKER";
13 bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;
14 }
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