Item Use Script
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1 .@r = getrefine();
2 bonus bSplashRange,1;
3 bonus2 bSkillAtk,"RL_SLUGSHOT",10;
4 bonus bAspdRate,3*(.@r/3);
5 bonus bBaseAtk,6*(.@r/3);
6 if (.@r>=7) {
7 bonus2 bSkillAtk,"RL_S_STORM",10;
8 bonus2 bSkillAtk,"RL_SLUGSHOT",15;
9 }
10 if (.@r>=9) {
11 bonus2 bSkillCooldown,"RL_S_STORM",-1000;
12 bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;
13 }
14 if (.@r>=11) {
15 autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT";
16 bonus2 bSkillAtk,"RL_SLUGSHOT",25;
17 }
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