Item Use Script
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1 .@r = getrefine();
2 bonus bSplashRange,1;
3 bonus bLongAtkRate,3*(.@r/2);
4 bonus bMaxSPrate,2*(.@r/3);
5 if (.@r>=7) {
6 bonus2 bAddClass,Class_Boss,15;
7 bonus2 bAddRace,RC_Undead,15;
8 bonus2 bAddRace,RC_Demon,15;
9 }
10 if (.@r>=9) {
11 autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";
12 }
13 if (.@r>=11) {
14 bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35;
15 bonus2 bSkillAtk,"RL_S_STORM",35;
16 }
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