Item Use Script
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1 .@r = getrefine();
2 bonus2 bSkillAtk,"RL_H_MINE",10;
3 bonus bAspdRate,3*(.@r/3);
4 bonus bBaseAtk,6*(.@r/3);
5 if (.@r>=7) {
6 bonus2 bSkillAtk,"RL_D_TAIL",10;
7 bonus2 bSkillAtk,"RL_H_MINE",10;
8 }
9 if (.@r>=9) {
10 bonus2 bSkillCooldown,"RL_D_TAIL",-1000;
11 bonus2 bSkillCooldown,"RL_H_MINE",-1000;
12 }
13 if (.@r>=11) {
14 autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER";
15 bonus2 bSkillAtk,"RL_H_MINE",25;
16 }
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